PULSE | Maglev Tech 2026
v2.0 is now live

The Backend for
Limitless Games

Scalable multiplayer infrastructure, live ops, and economy systems in one unified SDK. Ship faster, scale infinitely.

maglev_dashboard_v2.exe
Real-time CCU
842,091

Powering Next-Gen Studios

Unity
SONY
XBOX
VALVE

Engineered for Hyper-Scale

Everything you need to run a live service game, modularized into a single, high-performance graph.

Global Edge Mesh

Deploy game logic to 35+ edge regions instantly. Our smart routing reduces latency by up to 40% for cross-region multiplayer matches.

Economy Engine

Real-time inventory & entitlement sync.

Anti-Cheat

Server-side validation for every action.

Matchmaking

Customizable FlexMatch rulesets.

server.ts

import { Pulse } from '@maglev/sdk';


// Initialize the backend

const game = new Pulse({

apiKey: process.env.PULSE_KEY,

region: 'us-east-1'

});


// Handle player join

game.on('playerJoin', async (player) => {

const inventory = await game.economy.getInv(player.id);

console.log(`Player ${player.id} ready`);

});

Built for Developers,
Loved by Ops.

Forget maintaining spaghetti code databases. Pulse provides a type-safe, auto-scaling backend that integrates with Unity, Unreal, and Godot in minutes.

Type-safe SDK
Zero Config
90ms Latency